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Module 3: Prototyping, Testing & Experimentation
Click-through prototypes often are the next iteration after having created a wireframe. They add the interactive element and connect the different wireframes.
Instead of following a connector, the user is pressing buttons that send him to the next screen, enable him to add information, etc.
A click-through prototype lets the user experience
- how many times you need to click for a specific action
- how long it takes to enter the required information
- whether the arrangement of buttons is intuitive and so on
Several tools help you build click-through prototypes. For rough, low-fidelity ones, you can, for example, use: Powerpoint, Keynote, or Marvel. For more sophisticated high-fidelity prototypes, you can use professional tools, such as Axure or Adobe XD.
- Simulation of real user interactions
- Collecting feedback on various usability aspects of the prototype
- Fostering further ideation